Posts Tagged ‘iphone’

2 Oct 2012

The Apple iOS6 Beta Rude Awakening

Hi everyone. This post is a “Good To Know”, but is mainly for those who installed the Beta version of iOS6 a while back.

Yesterday morning I had a Rude Awakening when both my iPad2 and iPhone 4s were deactivated. Now, I’m fairly new to the Apple Developers Program and this was the first time I had a Beta running on my devices. At first I thought it was something related to Apple’s new Terms and Agreement and that they were forcing everyone to re-activate their devices, so I play nice and click on the “Activate” button. Sadly, no matter how many times I try to Activate, I keep getting a message that the Server is unavailable.

Next up, I start mailing around (Because I can’t phone around thanks to been deactivated) to find out if others have this problem. Nope, it’s only me. I immediately knew that it had something to do with me running iOS6 Beta. What concerned me though was that I on numerous occasions checked for updates only for my iPhone and iPad2 to tell me I am up to date. So that’s already 2 misleading messages from Apple. Bleh.

The only good message I got was when I connected to my iTunes. iTunes tells me immediately that my software has expired. Great, so all I need to do is download the new iOS6 Installs and I’ll be sorted. The only problem is that both installs come to 1.8GB in size and I was working remotely on a 3G Internet Account. This meant that I had to spend the entire day without my iPhone and iPad2 which I rely on heavily.

Finally, last night I got home and began downloading the installs (via a 1Meg ADSL Line that should be pumping out 4Megs – Thanks again Telkom).

The end result is that I woke this morning, ran an update on both devices via iTunes Restore and BOOM! All is working again.

I think the bottom line is that had Apple provided intelligent Messages instead of just the general “Cannot connect to server at this time”, I would’ve known from yesterday morning what needed to be done. Furthermore, according to iTunes and my Devices I was already running iOS6 and not iOS6 Beta 3. Had they provided the correct info I would’ve reacted a while ago already. I expect a bit more from Apple.




11 Aug 2012

TIP: When receiving warnings of Modules not loading In Titanium Appcelerator

Hi Everyone. Just a quick tip for the following scenario:

If you’re busy building an App using Titanium Appcelerator, you might run into an issue where the Build is successful, but when testing on an iPhone Simulator, you start getting error messages about Modules not loading or cannot perform operation because of an invalid method passed to UIModule, etc. Below is an example:

[WARN] attempted to load: TiUIScrollableViewProxy – invalid method (createScrollableView) passed to UIModule (Note: Other modules may apply)

A very possible fix to this, one which has worked for me all the time so far, is to Clean the Project before building it.

Note: Don’t go and clean the Project every time before building, just when suspicious errors occur.


Hope this Helps. Cheers for now.